Dept. of Computer Science & Engr.
University of California, San Diego
9500 Gilman Drive, #0404
La Jolla, CA 92093-0404

I am currently a second year Ph.D. student in the Computer Science and Engineering Department at UC San Diego, working with Professor Lawrence Saul in the area of machine learning.

My research interests lie at the intersection of machine learning and speech and audio processing, or more generally: computer audition. I'm interested in creating real-time systems that can automatically localize a target sound source, accomplish automatic speech recognition, and much, much more :)

projects
Research Projects

The Sight-Reading Tutor
With Jie Cheng and Lawrence Saul, UCSD, 2007
Real-time software that helps beginning musicians practice sight-reading musical scores. The software displays an animated musical score, "listens" to the player's instrument without digital pickups, and provides immediate visual feedback distinguishing between correct/incorrect notes.

Class Projects (Undergrad)

Raytracer Artifact
Computer Graphics, UW, Fall 2004
Artifact from our (partially) self-implemented ray tracer in C++. Bells & Whistles: texture mapping, cubic environment map, antialiasing.
Animator Artifact
Computer Graphics, UW, Fall 2004
Artifact from our (partially) self-implemented animator in C++.
Minesweeper AI Development Tool
Programming Languages, UW, Spring 2002
Developed a simple "language" that provides constructs specific to developing strategies to win Minesweeper games. Implemented in Java.
The Greed Machine
Intro to CSE/Java, UW, Winter 2002
Assigned to implement an "animated game". Inspired by the popular game Bust-A-Move. Implemented in Java.